![]() Trust me Ole (and co.) have the tools to take this to the next level, it just may not be economically feasible at this time. I don't really see where a "better designer" would come into play here. Not sure what is so bad about the design of No Limits considering the basic engine of the game was designed like a decade ago and it still holds up great today. ![]() ![]() What could top it? You're kidding, right? A better designer and tool integration would be a fabulous start.
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